Project vision
Play first. Build the song in layers.
The studio is inspired by the immediacy of browser music tools but expands that idea into a student-friendly multitrack environment. A student should be able to open an instrument and hear sound quickly, then record what they play and continue building the same song with additional instruments.
The planned core instruments are piano, drums, and guitar. Piano and drums use the physical computer keyboard; guitar is represented visually with strings and mouse interaction. Instrument variants and volume/pitch controls add variation without changing the basic interaction model.
The core recording workflow
Event-based recording
The project records musical events—what note or sample was played, when it started, and its duration—rather than recording microphone audio. This makes synchronization, editing, playback, saving, and track management more practical for the educational scope.
Transport and timeline
The design includes Record, Stop, Play, Pause, and Restart controls; a shared project clock; a moving playhead; one row per track; timeline navigation; Solo, Mute, Delete, and Volume controls; and basic clip/section positioning.